Clair Obscur Experição 33 has just received an update with changes that directly affect gameplay and performance. Patch 1.3.0 is now available for PC and new generation consoles. Among the highlights are the return of the confrontation against Simon and a more balanced system in history mode. The game now offers a more fluid and responsive experience.
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The new update corrects almost 300 bugs and improves stability in prolonged sessions. The developer adjusted Parry and Dodge system to facilitate the pace of the fighting. In addition, she added challenge options that allow us to customize the difficulty from the third act. Patch also supports new control options and visual improvements.
Players can challenge Simon again
One of the main highlights of Patch 1.3.0 is the possibility of facing Simon again even after the initial victory. This expands the opportunities for exploration and refines the player's progression. The developer complied with an old community request by making this remmatch optional and integrated into the current checkpoint system.
In addition, history mode has undergone important adjustments that benefit both novices and veterans. The developer increased by 40% the windows of Parry and Dodge and reduced between 10 and 50% the damage received by the characters. This makes the flow of battles more dynamic and less punitive without losing the characteristic intensity of the game.
New difficulty options allow you to adjust the level of enemies in Clair Obscu
From the third act players can apply challenge modifiers directly to control points. Options include multiplying enemies' hit points up to 100 times and limit the player's maximum damage to predefined values.
These features not only increase rejogability but also stimulate a strategic approach to combat. Thus, the flexibility in difficulty adjusting strengthens the appeal of the game for those looking for progressive and customizable challenges.
Team corrected almost 300 bugs and improved the overall performance of the game
The patch includes the correction of 297 bugs that affected from collisions on the scenery to cutting off in cutscenes and locking after long sessions. One of the most critical problems involved the reappearance of the character in incorrect coordinates after loading certain rest points.
In addition to the technical corrections, the game has undergone a general replied with improvements in land, animations and event detection. Cutscenes now fit properly to ultrawide monitors and less common resolution formats, which improves immersion in different setups.
Developers expanded system options
Among the news on the settings menu is the possibility of silencing the audio of the game when it is running in the background. In addition, adjustments were also made to mouse sensitivity and analog controls to make the experience more accurate.
Another highly requested feature that is now available is the possibility of renamed the rescue files manually as long as they follow the standard format required by the system. This facilitates the organization of different campaigns or parallel tests of builds.
The update of Clair Obscu also brought improvements to translations and location elements. The sources were optimized for languages such as Japanese and Korean Chinese offering better readability and cultural adaptation. In addition, the final credits were updated with new voices and technical refinements.