Leak reveals new details about Resident Evil Requiem

Stefani Couto
A journalist by training, a gamer by passion! I write about games, trivia, and guides to help other players explore this incredible universe. If there's a new game...

A new leak about Resident Evil Requiem has stirred up the fan community and revealed important gameplay details for the franchise's next chapter. According to a reliable insider, the game will feature open-air areas in Raccoon City, vehicle-based exploration, and a more brutal and strategic combat system inspired by The Last of Us Part 2.

These revelations come at an important time, as Capcom prepares to officially reveal gameplay in the coming days. If the details are confirmed, Resident Evil Requiem could mark a significant shift in the series' approach to action, survival, and exploration, maintaining its horror DNA but expanding its interactive possibilities.

Resident Evil Requiem Gameplay Leak
Resident Evil Requiem Gameplay Leak

Open-ended Raccoon City with vehicle-based exploration

The leak indicates that Raccoon City will feature larger, interconnected maps, allowing players to traverse regions using vehicles. While driving has featured in previous games, this may be the first time the mechanic is seamlessly integrated into exploration, becoming an essential part of the gameplay.

Combat inspired by The Last of Us Part 2

Another revealed point is that Leon Kennedy will have more intense combat sequences, focusing on stealth, melee interactions, and meticulously planned encounters. The influence of The Last of Us Part 2 promises to bring a more realistic and violent tone to the battles, reflecting the character's maturity and heightening the tension of the confrontations.

While Leon focuses on direct combat and stealth, Grace Ashcroft will bring an approach focused on creativity and interaction with the environment. According to the insider, she'll be able to manipulate objects and use lighting as part of the survival cycle, encouraging different strategies in each situation.

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A journalist by training, a gamer by passion! I write about games, trivia, and guides to help other players explore this incredible universe. If there's a new game in the field, I'm always on the lookout and ready to turn the experience into a great article.