Arkane Studios highlighted Marvel's Blade , its next major project, in a commemorative message celebrating the studio's 25-year history. Known for acclaimed games like Dishonored and Prey , the studio used the milestone to share details about its future and the excitement surrounding the adaptation of the iconic Marvel superhero.
The studio's art director, Sébastien Mitton, wrote the commemorative letter. In the letter, he reflects on the studio's journey over the past quarter-century and suggests that the experience gained during that time will be important in the development of Marvel's Blade . Mitton also promised that the game will deliver a deep narrative experience, inspired by Arkane Studios' core work.
References to previous hits inspire Blade
According to Bethesda's article, Arkane's next title will be influenced by games like Dishonored, Prey, Deathloop , and Redfall . Mitton highlighted the impact of these games on the studio's creative process, emphasizing that each played a fundamental role in shaping the company's identity.
Among the main inspirations, Mitton mentioned that the studio's first game, Arx Fatalis , was essential in sparking Arkane's interest in creating immersive worlds. According to him, Marvel's Blade will apply this concept again, which promises to raise the level of immersion in the Marvel superhero universe.
Expanding the studio's creative boundaries
Mitton also emphasized that the company has always sought to challenge game design conventions, exploring new ways to tell stories and create interactive environments. The director reaffirmed that he will continue this innovative approach with Marvel's Blade, further expanding the studio's creative boundaries.
While Arkane hasn't yet revealed details about the game's story or release date, rumors suggest it will be an Xbox exclusive. However, the company has yet to officially confirm this information.
Collaboration with other studios and its impact on Blade
Mitton also recalled when Arkane collaborated with other studios on projects, including some that never saw release. For him, these partnerships—both successful and unsuccessful—were fundamental in shaping Arkane Studios' evolution over the years.
This accumulation of experiences, according to Mitton, will be directly reflected in Marvel's Blade . Thus, the goal is to deliver a rich narrative combined with an immersive and interactive world, a hallmark of Arkane's titles.