Arkane Studios highlighted Marvel's Blade , its next big project, in a celebratory message celebrating the studio's 25-year history. Known for acclaimed games like Dishonored and Prey , the studio took advantage of the milestone to share details about its future and the anticipation surrounding the adaptation of the iconic Marvel superhero.
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The studio's art director, Sébastien Mitton, was responsible for writing the commemorative letter. In the text, he reflects on the studio's journey over the last quarter century and suggests that the experience gained over that time will be important in the development of Marvel's Blade . Mitton also promised that the game will bring a deep narrative experience, inspired by the main works of Arkane Studios.
References to previous hits inspire Blade
According to the Bethesda article, Arkane's next title will have influences from games like Dishonored, Prey, Deathloop and Redfal l. Mitton highlighted the impact of these games on the studio's creative process. He reinforced that each one played a fundamental role in shaping the company's identity.
Among the main inspirations, Mitton mentioned that the studio's first game, Arx Fatalis , was essential in sparking Arkane's interest in creating immersive worlds. According to him, Marvel's Blade will apply this concept again, which promises to raise the level of immersion in the Marvel superhero universe.
Expanding the studio's creative boundaries
Mitton also highlighted that the company has always sought to challenge the conventions of game design, exploring new ways of telling stories and creating interactive environments. The director reaffirmed that he will take this innovative approach forward with Marvel's Blade, further expanding the studio's creative limits.
While Arkane has yet to reveal details about the game's story or release date, rumors indicate that it will be exclusive to Xbox. However, the company has not yet officially confirmed this information.
Collaboration with other studios and the impact on Blade
Mitton also recalled when Arkane collaborated with other studios on projects, including some that were never released. For him, these partnerships – both successful and unsuccessful – were fundamental in shaping the evolution of Arkane Studios over the years.
This accumulation of experiences, according to Mitton, will be directly reflected in Marvel's Blade . Thus, the objective is to offer a rich narrative, combined with an immersive and interactive world, a hallmark of titles developed by Arkane.