Marvel Rival's character Moon Knight is causing more damage than expected with his supreme ability. A possible bug or an error in the skill description causes the attack to have a larger range and reach opponents beyond the officially indicated area.
Skill reach is greater than the informed
According to Marvel Rival's official description, Moon Knight's supreme attack launches three claws, each causing 75 damage within a five -meter radius. However, players tests showed that the real effect area is higher.
Reddit SidewaysGts user has published a video in which it demonstrates that the attack has two effects of effect: an initial five meters and one additional that expands range to ten meters. In addition, within the smaller area, each claw deals 150 damage, twice the informed.
In a test with the Galacta Bots, which have 225 hit points, there were two attacks to destroy them. Due to the damage described in the game, it would take three blows.
Surprise effect and impact on gameplay
The unexpected mechanics make Moon Knight more lethal than expected. Its final attack reaches three points within the effect area and can quickly eliminate enemies. In SidewaysGts video, a 150 damage blow hits a full robot and then another attack eliminates it ten meters away.
Thus, if the skill was only five meters in reach, as the description says, the second blow would not hit the enemy, allowing him to retreat or heal. So Moon Knight manages to defeat resistant characters like Venom, with only two or three attacks.
Bug or intentional feature of Marvel Rivals?
There is still no confirmation of developer Netease about the case. If it is a bug, the developer can correct in an update. However, if it is intentional, it needs to clarify the difference between the description and the actual effect.
Despite the unexpected force, Moon Knight does not master the game. Its use is 47%, with a rate of choice of 8%, behind other duelists. Still, its performance is better than the storm, a character who has received constant criticism from the community.