Popicom is that kind of game that doesn't try to reinvent the wheel, and maybe that's why it works so well. Launched by Hypergryph, known by the acclaimed Arknights, the title bets on a completely different experience: here, the focus is on group fun, in cooperative matches that mix light strategy with affordable puzzles. And the result, although not revolutionary, is captivating.
- Popicom is now available on Steam and Epic Games
- Nintendo Switch 2 wins video overview before release
From the first contact, Popicom delivers a visually charming universe. Vibrant colors, scenarios that seem out of a children's book and characters with cartoon mascot face. The setting is undoubtedly one of the high points of the experience. Not just for her beauty, but for the way she dialogues with the game's proposal: being light, fun and welcoming.

Playing with friends transforms the experience
The game was clearly designed for multiplayer, whether local or online. And that's where he shines. Playing population alone is not even an option and honestly, nor should it be. The proposal revolves around cooperation, communication and teamwork. Solving puzzles changing color, coordinating actions and activating mechanisms only makes sense when there is dialogue between players.
The difficulty is purposely moderate, which does not mean that they lack challenge. On the contrary: the simplicity of mechanics allows any player to play, but the coordination needed to advance brings that dose of strategy that maintains interest. It's like a puzzle that you decide to laugh with your friends.

Captivating, but without great surprises
The narrative is direct, almost symbolic: a polluted planet, deformed creatures and a group of heroes trying to restore order. The plot serves more as a background for gameplay than as an attractive in itself. And this is not necessarily a defect, it just makes it clear that Popicom wants to be fun above all, not deep.
Still, there are times when the game seems to be repeated. Some puzzles lose the impact by reusing ideas, and even fighting, which use the fun color exchange mechanics, eventually come into a predictability cycle. Fortunately, this repetition does not compromise the fun, especially when the game is tanned in smaller doses, as in casual weekend sessions.

Personalization is a charm apart
Another point that draws attention is the customization of the characters. For a cooperative -focused game, allowing each player to create their own look with costumes, accessories and styles is a big hit. Not only reinforces the sense of identity within the group, but also brings a slight layer of roloplay to the experience.
Even without depth in the options, it is enough there so that each player feels unique. And that matters when the goal is to play together and create ties, even temporary, in the midst of this colorful universe.

Conclusion: Light, fun and perfect to play together
Popom is not a complex game, nor does it intend to be. Its strength is in accessibility, visual beauty and shared experience. It is ideal for those who want to have fun without pressure, whether with family, friends or even relaxed lives. The game gets it right in the proposal to create a pleasant environment, with collaborative challenges and a world that invites light exploration.
If you are looking for an unpretentious title, focusing on the cooperative and that touch of strategy without complication, Popicom is a great choice. It may not be marked as a masterpiece, but it will certainly guarantee good laughs and memorable groups in groups and, let's face it, this is more than enough.