The Onibi Studio announced this week the action RPG I take: Endless Blue, an open world title with anime -inspired look. Expected to reach the PC via Steam at the end of 2026, the game highlights an infinite ocean with unique islands and creatures called Tomo, which accompany the player in day -to -day battles and tasks.
- Nintendo Switch 2: Gamechat will be paid and GameCube control will have restriction on use
- Nintendo explains low frame rate in Switch 2’s GameChat
Formed by veterans who worked in hits such as Baldur's Gate III, Fall Guys, League of Legends, Fortnite and World of Warcraft, the studio promises a dynamic universe, where each island acts like a small world, with its own cultures, hidden secrets and varied challenges.
Procedurally generated islands and fragmented culture
I take: Endless Blue, the players embark on a journey through an archipelago that represents the fragments of missing civilizations. Therefore, developers combine craft content with procedural generation algorithms, ensuring geographical and narrative variety.
Exploration takes place in a vast ocean that connects these isolated worlds. In each island, the player finds unique characters, his own traditions and different modes of interaction with the environment. This approach thus allows experience to be distinct in each match.
The setting reinforces the constant sense of discovery. Instead of following a linear plot, players gradually ride the story, as the mysteries of each place visited unveil.
Companions Tomo and Strategic Combat
Tomo are creatures with special skills that accompany the player during the adventure. They participate in battles, help in building equipment, cook, cultivate and even fish. With their own personalities, the tomo are more than allies: they are companions of journey that influence the way the player interacts with the world.
Combat uses an active system, alternating between the main character and the I take. The physics of the terrain plays an important role: the player can, for example, spread water in an area to cool a fire enemy and then apply an electrical attack for more damage.
This dynamism expands the variety of possible strategies. The intelligent use of the environment becomes a key piece in battles, both against ordinary opponents and in clashes with the so-called "champions I take."
Construction with blocks and realistic physics
One of the main differentials of Tomo: Endless Blue is the building system with blocks that obey real world physics. This allows this to create personalized vehicles such as boats, cranes and even aircraft. On the other hand, the possibilities are practically unlimited, depending only on the creativity of the player.
Construction is not just decorative: it is an essential tool for exploring islands, accessing remote locations, or solving environmental challenges. Players create gadgets as part of the game routine, in tune with the rhythm of the adventure.
This system resembles the Voxel style popularized by games like Minecraft, but with a higher degree of sophistication, offering full control over each component of the structure.
Flexible multiplayer mode and shared journey
Players will be able to explore Tomo: Endless blue alone or in multiplayer mode. In addition, it will be possible to connect by local network or online servers. The number of participants will have no fixed limit - it will only depend on the capacity of the device or server used.
However, despite the focus on individual experience, the game encourages shared journeys. Players can build together, explore different islands simultaneously, or simply live in villages alongside the Tomo. This flexibility allows for various game styles, from cooperative to ground.
The title also bets on an immersive coexistence, with daily activities such as agriculture, cooking and fishing, which reinforce the feeling of living in that world. All this with an anime -inspired visual aesthetics, with vibrant colors and expressive characters.
Expectation and next steps
Still in the early stages of disclosure, I take: Endless Blue has already attracted attention by uniting popular elements in contemporary games: open world, creative construction, procedural generation and anime aesthetics. Thus, the combination promises to please fans of immersive RPGs and titles focused on freedom of exploitation.
Onibi reported that new details will be revealed throughout 2025, including gameplay videos, characters presentation and more information about the Tomo. Until then, the game can now be added to the wish list on the Steam platform.
Scheduled after 2026, I take: Endless Blue arrives as a promising bet among independent games that combine creativity, fragmented narrative and emotional involvement with magical creatures.