Rockstar Games has revealed that GTA 6 will feature a sprawling new map set in the fictional state of Leonida. Vice City, inspired by Miami (USA), will be the narrative's focal point, along with five new explorable regions. The game is scheduled for release on May 26, 2026, for Xbox Series X|S and PlayStation 5.
The new setting promises a rich experience with diverse settings, ranging from wilderness to decaying urban areas and industrial hubs. Players will be able to explore marshlands, tropical archipelagos, industrial areas, and national parks, each with its own characteristics and unique challenges.
Vice City remains the center of action
Vice City returns as the vibrant and chaotic metropolis that has captivated generations of gamers. Inspired by Miami, the city maintains the contrast between luxury and decadence, with glistening beaches, art deco architecture, and multicultural neighborhoods like Little Cuba. The Port of Vice City also reappears as a major hub of economic and criminal activity.
The urban setting reflects the excess and diversity of the United States, serving as a backdrop for the story of Jason and Lucia, protagonists forced to survive amid a criminal conspiracy. The plot promises intense action and a narrative centered on human relationships.
Leonida Keys Archipelago reinforces tropical climate
To the south of the map lies the Leonida Keys, a group of tropical islands that blend natural beauty with hidden dangers. The location evokes regions like the Florida Keys, with beachfront bars and a laid-back vibe. Despite its peaceful appearance, the surrounding waters hide threats and mysteries.
Rockstar's goal is to strike a balance between tranquility and tension, creating an environment where the player never feels completely safe. This contrast reinforces the unstable and unpredictable atmosphere that defines GTA VI.
Grassrivers Wetland reveals hostile nature
Grassrivers, described as Leonida's untamed jewel, is a vast marshy region teeming with mangroves and wildlife. The infamous alligators aren't the only danger: human and natural threats abound throughout the territory.
The setting will explore a darker and more mysterious ambiance, focusing on exploration and survival. Rockstar is focusing on visual diversity and creating distinct atmospheres for each region of the game.
Port Gellhorn portrays decay and resistance
Port Gellhorn represents Leonida's forgotten coast, marked by abandonment and precariousness. Decaying motels, closed parks, and empty shopping malls make up the landscape. The city is experiencing a new reality, sustained by cheap drinks, painkillers, and motorcyclists.
The ruined urban landscape serves as a social critique and also as fertile ground for parallel plots. Despite the decline, the population remains resilient, which can influence the story's dynamics.
Ambrosia blends industrial tradition and crime
Ambrosia is the industrial heart of Leonida, home to the Allied Crystal refinery, the main source of employment. The presence of motorcycle gangs highlights the conflicts between the law and order, a typical setting in the series.
The city symbolizes the struggle for power and survival amid inequality. This tension is one of the narrative pillars of the new game, reinforcing the critical and provocative tone characteristic of the franchise.
Mount Kalaga takes the player to the northern isolation
At the northern tip of Leonida lies Mount Kalaga, a mountainous region with trails for hunting, fishing, and off-road sports. The forests are home to eccentric and reclusive characters, offering a distinct experience from urban areas.
This territory expands the freedom of exploration and contrasts with the fast pace of Vice City. Rockstar relies on geographic variety to keep players immersed throughout their journey.