Hideo Kojima, known for the games Metal Gear and Death Stranding, shared his innovative vision about the future of video games in an interview with Yahoo Japan. He re-emphasized his ambition to create experiences that transcend the boundaries of time and space. According to Kojima, these works should not only impact future generations, but also, surprisingly, delight even extraterrestrial visitors.
Kojima, who has always taken a non-commercial approach to developing his games, highlighted that his motivation is to produce something that goes beyond market appeal. “I can't launch a game that hasn't convinced me ,” he said. According to the director, his goal is to create experiences that remain relevant even centuries after their creation. His visionary approach challenges the industry to think beyond entertainment. Thus, taking into account cultural and cosmic possibilities, in addition to establishing new creative standards in the world of games.
Art that transcends time
During the interview, Kojima compared his games to other forms of art, such as painting. He explained that, just as paintings come to be appreciated decades or centuries after the artists' deaths, games also have the potential to be discovered and admired by future generations. “I want to entertain the dead ,” said the director, indicating his desire that his creations continue to be appreciated after his departure.
Furthermore, this vision reveals Kojima's ambition to leave a legacy that lasts far beyond his time. He imagines a scenario in which even aliens, visiting Earth in the future, might be surprised by the quality and depth of his games. For him, creating something timeless means going beyond commercial demands and focusing on lasting artistic value.
Hideo Kojima and his non-commercial vision
Hideo Kojima's refusal to follow market trends has always been a striking feature of his work. Instead of worrying about the immediate success of his works, he prioritizes creating games that, in his words, convince him personally. As such, this approach allows him to explore complex themes and innovative narratives, as demonstrated in Death Stranding , which broke with industry conventions and presented a unique post-apocalyptic universe.
This creative freedom makes him a distinct figure in the gaming universe. Kojima chooses to defy industry expectations, creating something deeper and more lasting. “If I do something that I'm satisfied with, maybe centuries later aliens can come here and say: 'that's incredible!'” he highlighted.
For Kojima, game creation is an art form with the ability to transcend the boundaries of time. So with the release of Death Stranding 2 , it promises to continue exploring its unique vision of human connection and survival in a world threatened by supernatural forces. The game, in addition to following the innovative line of its predecessor, reinforces Kojima's ambition to create works that challenge the conventions of the present and remain alive for generations.