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Neverness to Everness grosses US$14 million in its launch

Neverness to Everness (NTE) generated over US$14 million in global revenue within a day of its release, according to publisher Perfect World Games.
Rafael Shinzo
My name is Rafael Alves, known as Shinzo. I created the AnimeNew website in 2009 to offer news about anime, manga, and games directly from Japan.

The open-world RPG Neverness to Everness (NTE) debuted with strong numbers. According to publisher Perfect World Games, the title surpassed 100 million yuan on its first day, approximately US$14.6 million. This result reinforces the global interest in the anime genre.

Furthermore, Japan and the United States lead in revenue, while South Korea is exceeding initial expectations. Another relevant piece of data involves the platforms: PC and PlayStation 5 players account for approximately 75% of all recorded revenue.

Exploration trumps combat in NTE

Initial data also shows a curious trend. Players spend more time exploring the urban environment than fighting enemies. Therefore, Perfect World Games is considering expanding paid content focused on the city, including skins, clothing, houses, and even vehicles.

This approach suggests a possible shift towards greater personalization and immersion, increasing the amount of time users spend in the game.

Neverness to Everness will receive updates

Looking to the future, the team confirmed improvements based on community feedback. Versions 1.1 and 1.2 are expected to optimize performance and accessibility, as well as gameplay adjustments to increase player retention over time.

Currently, Neverness to Everness is available for Android, iOS, PlayStation 5 , and also for PC and macOS via official download.

Furthermore, for more news about Japanese games and anime, keep following AnimeNews.

Source: Automaton Media

Neverness to Everness (NTE) generated over US$14 million in global revenue within a day of its release, according to publisher Perfect World Games.