Vogue Japan Hideo Kojima , creator of the game "Metal Gear," on Wednesday, the 28th. In it, Kojima states that he is developing an anime film based on the game Death Stranding .
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In the interview, the producer and writer talks about the current gaming market and makes a prediction : according to him, we are racing towards a future where the boundaries between films and games will disappear.
“I grew up in a time when there were no video games. This influence is also evident in my work, which is often described as ‘cinematic visual expression.’ Since I had no preconceived notions about games, I naturally began to apply the knowledge and techniques I acquired from novels and films to game development,” Kojima says at the beginning of the interview.
Plans for a Death Stranding adaptation
Regarding film adaptations , Kojima said: “I’m also currently working on a live-action film adaptation of A24 and Death Stranding. Recently, when it comes to video game adaptations, there have been works like “The Last of Us” that were visualized while keeping the original plot intact, and works like “The Super Mario Bros. Movie” that are like a service to game fans. Each of these works has its own merits, but as a lover of cinema, I want to pursue the expression of cinema. Our goal is to create “Death Stranding” that can only be done in a film, like winning awards at the Cannes Film Festival and the Venice International Film Festival. In fact, we are currently working on an anime adaptation.”

plan for the Death Stranding adaptation is large and multi-phased, according to him , "[...] the boundaries between games and films will disappear. And that's what I'm aiming for." He adds that: "[...] a game where a person watching the screen behind them is playing might involuntarily think they're watching a movie. By employing the same resources and creators as the film, we're trying to create that work."
Exploring beyond movies and games
And the plan doesn't stop there. There are more experiments for the franchise, he said: “By the way, the third phase is to create a new form that is both a game and a movie. The fourth phase is to create an IP in the film and turn it into a game, or create something completely new. We are still at the stage where we finally reach the surface of the moon, but it's a distant and endless goal, like going to Pluto from here.”
Kojima stated in the interview that the way people consume content is changing. He believes new works emerging from now on need to consider this shift. He declared: “[…] many people now watch films that were originally only seen on the big screen in cinemas on small devices, such as smartphones. This is the same for games, music, novels, and manga.”
Furthermore, the way we consume short videos is changing our habit of sitting in front of a screen for hours. According to the author, some works are already adapting and changing their perspective on the audience. Kojima states: “When you think about it, you can see how innovative NHK’s morning TV series of ‘15 Minutes Every Day’ was.”
Read the full interview by clicking here . To keep up with all the news about Death Stranding, follow us on WhatsApp and also on our Instagram .
Source: Vogue Japan .